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cheap java server cheap java server The display, on the other hand, is described by a rectangle of discrete points of fixed size and width. We need to be able to calculate in the general Cartesian plane and display in the particular applet window.We'll need a method that will convert a point in the applet window into a point in the Cartesian plane, and one that will convert it back. Here it is:import java.applet.

cheap java server *; import java.awt.*; public class GraphApplet extends Applet { int x0, xN, y0, yN; double xmin, xmax, ymin, ymax; int AppletHeight, AppletWidth; public void init() { // How big is the applet? Dimension d = size(); AppletHeight = d.height; AppletWidth = d.width; x0 = 0; xN = AppletWidth-1; y0=0; yN=AppletHeight-1; xmin = -10.

cheap java server 0; xmax = 10.0; ymin = -1.0; ymax = 1.0; } public void paint(Graphics g) { double x1,y1,x2,y2; int i, j1, j2; j1 = yvalue(0); for (i = 0; i < AppletWidth; i++) { j2 = yvalue(i+1); g.drawLine(i, j1 ,i+1, j2); j1 = j2; } } private int yvalue(int ivalue) { // Given the xpoint we're given calculate the Cartesian equivalent double x, y; int jvalue; x = (ivalue * (xmax - xmin)/(AppletWidth - 1)) + xmin; // Take the sine of that x y = Math.

cheap java server sin(x); // Scale y into window coordinates jvalue = (int) ((y - ymin)*(AppletHeight - 1)/(ymax - ymin)); // Switch jvalue from cartesian coordinates to computer graphics coordinates jvalue = AppletHeight - jvalue; return jvalue; } } Run this applet. Isn't that a much nicer looking sine wave? There are still a number of things we can add to make this a more complete applet though. The most important would be to add some parameters so that we can define the size of the applet in HTML. The following modification of the init and paint methods looks for xmin, xmax, ymin, and ymax to be specified via parameters. However for robustness if the author of the HTML forgets to specify them we supply some reasonable default values.

cheap java server

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cheap java server